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xPLORATORIU: How we turned TEDxBaiaMare’s photo archive into a interactive story on Apple Vision Pro

xPLORATORIU: How we turned TEDxBaiaMare’s photo archive into a interactive story on Apple Vision Pro

Reality check was invited this year by TEDxBaiaMare to built an experience that served a double purpose: bringing the event's rich history to life and showcasing a technology that may affect how we meet those questions in the years ahead.
21 Nov 2025 9 min read
Screenshot from The Green Spurt game featuring the Hexatable, a dragonfly object and a welcome card.
The Green Spurt: A peek into the process

How We Built the Emotional Journey of The Green Spurt - Part I: Laying the Emotional Groundwork

Designing spatial experiences is not only about what people can do in a space. It is about what they should feel there. This article details the frameworks and pipelines that helped built the emotional journey of The Green Spurt.
07 Nov 2025 11 min read
The Green Spurt promotional artwork featuring the game assets

The Green Spurt: Our Spatial Computing Lab Experiment

Today, we’re excited to announce the release of The Green Spurt, a collaborative immersive escape room-style game for Apple Vision Pro. For us, this isn’t just a game, it’s the result of one year of research, experimentation, and exploration in spatial computing.
19 Sep 2025 4 min read
An illustration of a computer interface with buttons, sliders, knobs and screens.
The Green Spurt: A peek into the process

Emotions in the Machine – Part II: Making of the voiceover for The Green Spurt's game ending

In this follow-up, I document my process of generating a voiceover for The Green Spurt using Dia by Nari Labs, experimenting with audio prompts, non-verbal tags, and audio editing to craft a fitting emotional tone for one of the game’s ending scenes.
12 May 2025 7 min read
An illustration of a futuristic and holographic computer interface.
The Green Spurt: A peek into the process

Emotions in the Machine – Part I: Testing Dia by Nari Labs for Game Voiceovers

As we approach the release of The Green Spurt, we needed a voiceover for the game's ending. In this article I share my first impressions of Dia, an open-source Text-To-Speech model by Nari Labs, that brings a new level of emotional depth to AI voices.
08 May 2025 4 min read
An illustration of a geodesic dome with overgrown plants. A group of people looking at a holographic miniature digital twin.
The Green Spurt: A peek into the process

Natured Restored: The Origin of The Green Spurt Story

It all started with a question: what kind of event could really shift how we live in the future? We looked at trends, explored ideas, and found one artifact that sparked everything.
22 Apr 2025 2 min read
The Green Spurt and Let's Vision 2logos side by side

Let's Vision 2025: Showcasing The Green Spurt in Shanghai

From using the Apple Vision Pro to preview our booth design to running demos and connecting with the community, Let’s Vision was a milestone event for The Green Spurt. Check out our key takeaways and highlights!
19 Mar 2025 5 min read
An illustration of an aerial shot view of a city with organic white habitats and overgrown plants.
The Green Spurt: A peek into the process

Our Approach to Immersive Storytelling Through Design Fiction

This is the start of a behind-the-scenes series, where I'll share insights into our approach of building an original story, the tools we use to transform ideas into playable game assets, and the lessons we've learned along the way.
24 Jan 2025 4 min read
A closeup shot of a reflection on an Apple Vision Pro.

Reality check and The Green Spurt: The beginnings

From a career-defining layoff to launching Reality Check, we’re building The Green Spurt—an immersive escape room experience for Apple Vision Pro.
20 Jan 2025 5 min read
Photogrammetry of a shoe.
Archive

WWDC21 - A first look at Apple's new Augmented Reality features

WWDC21 introduced RealityKit 2 with Object Capture for easy 3D model creation, custom shaders, dynamic assets, and improved ARKit 5 features like expanded location anchors, face tracking, and motion tracking. These updates empower developers to build richer, more immersive AR experiences.
08 Jun 2021 4 min read
A 3D model of a shoe.
Archive

Easy web augmented reality with AR Quick Look

AR Quick Look enables easy 3D model viewing on apps and websites with features like placing, scaling, and people occlusion. It supports USDZ files and integrates Apple Pay or custom banners, enhancing online shopping and interactive AR experiences directly in Safari and native apps.
07 Sep 2020 6 min read
A first look at Apple's new Augmented Reality features
Archive

A first look at Apple's new Augmented Reality features

Apple’s WWDC 2020 introduced ARKit 4 with LiDAR-powered Depth API for realistic occlusion, Location Anchors for precise geo-based AR, and expanded face tracking on more devices. RealityKit gains video textures and improved occlusion, enhancing immersive AR experiences across Apple devices.
23 Jun 2020 4 min read
3D model of a park with trees, mushrooms and a bridge over a river.
Archive

How to convert 3D models to USDZ files using Apple's Reality Converter

Apple’s Reality Converter is a free macOS beta app that lets you easily convert 3D models like .obj, .gltf, and .fbx into USDZ files. It offers drag-and-drop conversion, material editing, lighting previews, and metadata customization, making USDZ creation simple for AR projects.
26 Apr 2020 4 min read
A room filled with real and augmented reality furniture.
Archive

How to make an augmented reality decorating experience app with AR Quick Look

AR Quick Look enables interactive AR with moving, scaling, and people occlusion using USDZ models. Prepare and resize models as needed, create nested USDZ files for multiple objects, and easily preview and integrate them into your app with Quick Look and ARKit.
31 Dec 2019 5 min read
An augmented reality robot sitting on top of a table.
Archive

Using USDZ for a better AR experience

Discover how USDZ streamlines sharing and viewing 3D models. Learn how to convert files like .obj, .gltf, and .fbx to USDZ using Apple’s tools, and explore options for creating USDZ assets directly.
07 Oct 2019 4 min read
50 iOS Augmented Reality Apps to inspire your next idea
Archive

50 iOS Augmented Reality Apps to inspire your next idea

With more companies investing in this technology and tech giants like Apple, Google and Facebook providing better and better tools for developers to easily create augmented reality apps, here is a list of iOS apps from different industries to inspire you.
02 Sep 2019 9 min read
Person holding an iPad with an AR experience.
Archive

ARKit 3 brings more power to Apple's Augmented Reality

ARKit 3 brings powerful new features to Apple’s augmented reality platform, including people occlusion, motion capture, multi-face tracking, and simultaneous front and back camera use. These enhancements enable more immersive and realistic AR experiences on supported devices.
26 Jun 2019 6 min read
Web Summit 2018 stage
Archive

Augmented reality is here to disrupt the industry - Insights from Web Summit 2018

Discover how augmented reality is set to disrupt industries, with insights from Web Summit 2018. The article covers innovations by WayRay, Magic Leap, and Porsche, highlighting AR’s future integration with AI and its growing impact beyond entertainment into everyday life and business.
23 Nov 2018 5 min read
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